I'm still working on my next gaming post, but it's not ready to upload yet. So let me talk about my history of gamemastering.
I started out with white box D&D, back around 1976, in high school. At least half of my gaming group ran a dungeon at one time or another, including myself. I also gamed with a couple of other friends on the side; despite efforts to incorporate them into my other group, they never really gelled. Later, in college, I found my way into another group, where 1st edition AD&D was the system of choice. (I'm still friends with most of this group, and game with one of them). I convinced them to try RuneQuest, Superworld, and Call of Cthulhu, and ran a couple of campaigns over the next few years. After that I didn't game much because of graduate school.
After grad school was over, my friends and I drifted into another group that was playing Champions. (Still friends with most of these guys, too.) However, I found that I ad kind of lost the knack of running a campaign, if not the desire. I was mostly a player, but when I tried to come up with a campaign of my own, it would sputter out after a few sessions. After various permutations of the Champions group, I drifted over to the group I'm playing with today. Our core members have been gaming together for over 15 years, mainly RuneQuest, with one main gamemaster.
I'm still struggling with my inability to keep a campaign going. Thinking back over the years, I think the main difference in my campaign style was that I used the "old school" support materials from groups like Judges Guild and Chaosium, which weren't so heavily loaded as the scenarios and settings of today. I was also more ready to be spontaneous, going off on any tangent the players were willing to explore. I think I let Champions intimidate me because of the calculations involved and the massive rulebooks. I also got the idea somewhere that I needed to write everything down and create a kind of module (as I recently tried to do with Mythic Greece). With my latest effort, I think I'll try the KISS principle.
Anybody else have any similar problems? The comment board is open.